When Coffee Mugs Attack
HIGH Thoroughly exploring Talos I for hours at a time.
LOW Regular minute-long loading screens.
WTF Harder than it should be, even on Easy Mode.
While a little crude, this Skyrim mod is an oddly fitting tribute to the late Randy "Macho Man" Savage. Yeah!
The inescapable reality is that Bethesda makes precisely the sorts of games I love, and The Elder Scrolls V: Skyrim may be their best, even if buying the game on release day is akin to paying $60 for access to a public beta test.
I read what had to be one of the weirdest articles I've come across in a while. Yes, I know it's IGN, but it's still about Dark Souls, and I wanted to see where they were going with the article. It didn't go very far. The points of the article irk me. It's one thing to compare two relatively similar games, but this is almost going beyond apples and oranges into a whole other realm of incompatibility.
HIGH Thawing out the anachronous survivors.
LOW The repetitive, needlessly bloated mission design.
WTF The amount of wasted potential on display here.
HIGH Vast and rich, it feels like a perfect extension of the main game.
LOW The ending loot is a disappointment.
WTF Why are these 'shine-swilling hillbillies so bullet-resistant?
HIGH Going to a completely different area of the destroyed nation.
LOW The 100 item collect-a-thon quest is a tedious drag.
WTF It's not clear where your stolen stuff can be retrieved at quest's end.
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