When Coffee Mugs Attack
HIGH Thoroughly exploring Talos I for hours at a time.
LOW Regular minute-long loading screens.
WTF Harder than it should be, even on Easy Mode.
HIGH The finale of the Brigmore Witches.
LOW Who thought including a trapshooting challenge was a good idea?
WTF Now that I can read the posters and wall signs, I'm troubled by the amount of dogfighting going on.
HIGH It's more Dishonored.
LOW It's more Dishonored.
WTF Hard-to-differentiate friendlies and enemies result in accidental KOs. Oops.
HIGH The final mission in high chaos adds much-needed narrative tension.
LOW The penultimate mission seems to drag on forever.
WTF The "shocking twist" can be seen coming from orbit by a blind man with his eyes closed… Not that having his eyes closed actually matters, what with him being blind and all.
HIGH Ghosting Dunwall Tower in under fifteen minutes.
LOW The interminable 7th level.
WTF Sending a woman off to a life of imprisonment and rape is the positive, "low chaos" option?
Speaking of games which weren't quite home runs, I have to admit that I'm shocked to say that Dishonored isn't floating my boat. I loved the demo at PAX and it has all of the elements that should appeal to me, but now that I've been sitting down with the full version… it's just not clicking. It's just not coming together. It started well, but it's gone… cold.
HIGH 'Porting in, stabbing a guard in the back, then porting out before his partner has any idea what happened.
LOW Why does level seven refuse to end?
WTF Rat summoning? What does that—AAAAAAAH!
HIGH Guiding Little Sisters to Adam-filled corpses.
LOW Being a Big Daddy doesn't feel very Big or Daddy.
WTF Does anybody really sit and listen to all those audio logs?