Tag: adaptation

This Is Not A Review: The Captain Is Dead

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment:  The Captain is Dead developed and published by Thunderbox Entertainment.



Paranoia: Happiness Is Mandatory Review

Failure To Be Fun Is Treason

HIGH Absolutely nails the atmosphere of fear and ignorance from the tabletop game.

LOW Frustrating combat scenarios. Progression is inconsistent.

WTF When did it stop being treasonous to ignore the orders of a higher clearance citizen?


HOGuru Reviews – Haunted Hotel: Charles Dexter Ward

HH1

HP Lovecraft adaptations always interest me. As a fan of the author’s work, I’m aware of how much material it offers for adaptation into other media. Videogames have proven especially fond of his material, recycling plots, themes, and especially monster designs since the days of text adventures. Yet Hidden Object adaptations have been oddly scarce on the ground. Despite a large number of stories which would be remarkably easy to adapt, I’ve only been able to find word of three titles. Mountains of madness, reviewed here, Cats if Ulthar, which I’m trying to find a copy of, and this game, Haunted Hotel: Charles Dexter Ward. Mountains of Madness was a stellar game – how does this one change the HPL adaptation average?