On Mars, Red Is The Color Of Death

HIGH Using air strikes to absolutely crush a monstrous boss.
LOW Getting the same convoy defense mission for the 20th time.
WTF Oh, so the zombie biomass is thinking now? Fantastic news!
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Drawn to Life: Two Realms available on Nintendo Switch, Android, Microsoft Windows, iOS, developed by Digital Continue and published by 505 Games.
HIGH Turning Assist Mode on and burning through the back half.
LOW Darkness is one of the worst videogame gimmicks, ever.
WTF Alan’s barely in this.
HIGH Canny game design.
LOW The challenge, or lack thereof.
WTF Even as a tribute to Diablo, it didn’t need to actually quote it.
HIGH Getting the double jump and realizing there’s a triple jump available.
LOW There’s no map.
WTF There’s no map!?
Tim is confronted with the concerns of the crew, mainly the lack of hype music and Felipe’s unfettered access to the weapons locker. The Crew also talks Brothers: A Tale of Two Sons, then Crackdown 3 for some reason.
HIGH Same great visual storytelling as before.
LOW Original glitches are still present.
WTF What happened on the giants’ battlefield?
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Underworld Ascendant, developed by Otherside Entertainment and published by 505 Games.
Set in a lush animated world full of jungles, temples, and mythological monsters, Indivisible puts players in the role of a girl who must traverse a 2D world, gather allies, and employ their aid in the strange turn-based battles that cause this game to be classified more as an RPG than its visual style would suggest.
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