Is It XCOM? No. Is It Great? Yes!
HIGH Fantastic style and a great story with genuine surprises.
LOW Brutal starting difficulty. The endgame has too many mobs.
WTF Finishing only one investigation short of a perfect run!
HIGH Fantastic style and a great story with genuine surprises.
LOW Brutal starting difficulty. The endgame has too many mobs.
WTF Finishing only one investigation short of a perfect run!
Just finished the recent BioShock 2 DLC, Minerva's Den. In an interesting turn of events, I think the final scenes of this DLC are probably some of the best to be found in the series, and it got me thinking… if there was one thing missing from both of the BioShock games, it was that there was not enough of the human element.
HIGH Guiding Little Sisters to Adam-filled corpses.
LOW Being a Big Daddy doesn't feel very Big or Daddy.
WTF Does anybody really sit and listen to all those audio logs?
Thanks to the current lull in big releases (thank goodness!!) I had enough time to start and finish BioShock 2 without putting my review schedule in jeopardy.
If you missed it, here's my review of the original BioShock. As heretical as it may seem to some, I wasn't completely in love with the game. Don't get me wrong—it was certainly an enjoyable experience that I don't regret, but it didn't impact me or make the same impression that it apparently did for the majority of people who played it. As a result, I didn't have very high expectations for the sequel, and I didn't feel very disappointed when credits rolled.
I think I'm going to actually pen a Second Opinion on it so I won't spill all my thoughts here, but I think in a nutshell it would have been the world’s best DLC if it had been half as long and had increased the role of some of the peripheral characters. Being a Big Daddy was a great idea, but it didn't feel very different from being the main character of the first game. In fact, the game suffers from a feeling of sameness overall, with the few creatively bright spots going mostly unexploited.
It certainly wasn't bad, I just think the developers' sights were set a bit low.
HIGH Sloshing through the darkness at the end of Siren Alley.
LOW The unimaginative construction, storyline, and objectives in Dionysus Park.
WTF Doesn't it matter to you that I killed all those innocent men?
I'm not entirely sure I'd classify BioShock as a horror game (it certainly had some creepy moments, though), but it's one of my favorite games and it's a slow news day today.
So, here's a trailer with gameplay footage for BioShock 2 courtesy of the folks at Game Trailers. Looks a lot like the first game to me, but that's not a bad thing.
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