2022 has been another wild ride but I probably will give it the credit of being a little less cataclysmic than last year. Is this because I left Twitter? Maybe.
I thought this was a garbage year for new releases until… ::checks watch:: …like a month ago.
2022 is now in the rear view mirror, and overall I’d say it was a good year — in terms of videogames, if little else. Interestingly, the rising popularity of the So Videogames Podcast has meant that I had less time to deep-dive on games and less time to write full reviews, and despite playing a ton of titles over the last twelve months, there were still a large number that I just didn’t have the chance to properly evaluate… I did manage to settle on a top 10, though, and I’m pretty happy where I ended up!
As editor of GameCritics and the co-host of So Videogames Podcast — and also as a person who just generally loves videogames — I strive to sample as much of the industry as I can. What’s the new hotness? What’s the current design trend? I’m also always on the lookout for hidden gems or indies that fly under the radar, so it basically means that I try a ton of titles every year! For anyone who’s curious what my year of plays looks like, here it is, in the exact order that I played them.
A Sign Of Silliness To Come?
HIGH Next-gen polish brings new life to a tried-and-true formula.
LOW X-Factors feel meaningless in the heat of gameplay.
WTF The single-Be a Pro mode has become a complete afterthought
For Those Left Behind
HIGH It’s more than a roster update…
LOW …but not by much.
WTF Madden Ultimate Team is the ultimate wallet drain.