Reviews

Crazy Taxi – Second Opinion

Crazy Taxi's go-anywhere and go-through-anything policy made for a wild ride the first couple of days; but even that got old after going through the same old locations in the San Francisco-esque city you start in.

Crazy Taxi – Review

Originally a stand-alone arcade game designed to be played at amusement centers, the home translation of Crazy Taxi is meant to be a short, but wild ride through a fictional city that somewhat resembles San Francisco. As the title implies, the object of the game is to pick up passengers, cab them to their requested destinations, and make the most money in the process.

Septerra Core: Legacy of the Creator – Review

With market trends show that more and more PC users own consoles and vice versa, the availability of both types of RPGs will only increase but, I'm afraid, this RPG argument still shows little signs of slowing. However, one need only look at more traditional games like Ultima Ascension alongside a game like Septerra Core to see that there is room for both in a gamer's library.

Evolution: World of Sacred Device – Review

Everything in Evolution emits a charm and sense of humor that is lacking in the RPGs currently garnering industry attention. For one, the lead character, Mag Launcher (all the characters in the game are named after weapons munitions), is not like the standoff-ish Squall from Final Fantasy VIII. Instead, he is a happy-go-lucky kid who goes about his day in a totally upbeat mood. This optimistic and light-hearted nature is further exploited by the games supporting cast.

Unreal Tournament – Second Opinion

Yet, by far, the one thing that makes Unreal Tournament such a worthy contender for the online multiplayer crown is the sheer amount of options that it offers over Q3A. There are more degrees of difficulty in Bot configurations, more different styles of play beyond CTF and classic Deathmatching, more maps to choose from, and even more diverse weapons (each sports an alternate fire option, which adds an entirely new dimension to the game). Almost across the board, Unreal Tournament brings more to the table than Q3A.

Unreal Tournament – Review

Walk by a couple of young kids debating their favorite sci-fi shows and youll likely find yourself dumbfounded. One kid, a zealot Trekker (Star Trek fanatic), will praise how the whole universe created in that series takes on a life of its own. Hell talk about the wondrous technology and great characters, but, much to your amazement, the next kid, a devout Babylon 5 fan (a relatively new franchise that has been consistently stealing Star Treks thunder and fans), will say the same thing about his favorite show. Their loyalty to one show over another can be puzzling to the layman because they sound as if theyre talking about the same show and few of their differing reasons are about anything substantial. Lets be honest, most of this comes down to far more simple rationale that range from personal preference to having found one show first and sticking with it.

Quake III: Arena – Review

Videogames have also been considered another plain old recreational activity, but with the release of the much anticipated online multiplayer first-person shooter (FPS), Quake III: Arena (Q3A), that perception may finally change. The activity of Deathmatching (dueling to the death in cyberspace), which was popularized by FPS games like Q3A, may finally be considered a legitimate sport; digital or otherwise.

Quake III: Arena – Second Opinion

Going multiplayer was part of John Carmacks grand experiment and I commend him for it. Whenever I cruised to some of the Quake specific web sites, there were always loads of new Quake mods available, created specifically for online Deathmatches and CTF games. This was telling proof that gamers were hungry for deathmatch-specific levels and Im really not surprised that a game like this was made for them.