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Interview with Ron Jones

Ron Jones is a composer with over 20 years of experience providing scores for TV, film and games. He has been the recipient of numerous awards for both music composition and music production. With music playing more roles than ever before, Ron has turned his attention towards scoring videogames, including providing the scores for both Star Fleet Command and Star Fleet Academy.

Metroid Fusion Review

Metroid Fusion Screenshot Metroid Fusion Screenshot

Despite managing to avoid the most obvious traps of the younger sibling relationship, however, Metroid Fusion is still at heart a little sister, and always will be for one reason: it is simply nothing revolutionary.

Sly Cooper And The Thievius Raccoonus – Second Opinion

My overall reaction to Sly Cooper was almost the same as James, the difference being that I enjoyed the game just a bit more than he did. Sly Cooper certainly isn't the most original or innovative platformer to come along in recent memory, but it's one of the few titles that really stand out in my mind. In keeping with the 'thieving' theme, the developers at Sucker Punch went about 'stealing' all sorts of good ideas from Metal Gear Solid and infused them into one of the most charming new platformers to come out this year.

Grand Theft Auto: Vice City – Second Opinion

Gene is right—Grand Theft Auto: Vice City is all about Thanatos. It's all about death, and the destruction and violence that surround it. But this is nothing new to games, and this is nothing new for game reviewers. As Chi brought up in his Dynasty Warriors 3 review, at some point you have to stand back and ask yourself why you receive such enjoyment from this gruesome spectacle.

Cubivore Review

Nintendo's conservative corporate strategy with regard to licensing games is notorious, but they seem to have re-learned the lesson of "diversity" after the less-than-stellar performance of the Nintendo 64. Its thin selection outside the cash-cow franchises was criminal, and they must be acutely aware of it. For proof, look no further than Saru Brunei's Cubivore.

Tom Clancy’s Splinter Cell – Review

But for the first time ever, the developers of Tom Clancy's Splinter Cell have tamed light and shadow to not only present the most groundbreaking lighting effects in videogame history, but to have it do their bidding. And they have effectively used light and shadow within the gameplay elements, validating the hard work and beauty of the game.