As successful as Pokémon was, it has always lacked a compelling story or the sophisticated graphics to hold the interest of older players. Genki took notice and when they produced Jade Cocoon, they intended to come through in a big way. Genki abandons Pokémon's large sprawling story line (with a multitude of side stories) for one that could best be described as quaint.
In terms of actual gameplay, JC isn't quite the sprawling trek that most RPGs represent. Instead, traveling is minimized through menus and plot devices that enable quick entry to particular areas. There is some exploration, but the main focus still resides on combating and capturing monsters (as Dale already mentioned, unoriginally dubbed Minions).
Is there life after death? Well, according to fiction and pop-culture, there most certainly is. For as long as we've known, tales of the undead have permeated through our society in the forms of Nosferatu, Dracula, and Tom Cruise.
According to ESRB, this game contains: Animated Blood, Animated Violence
Soul Reaver brushes with perfection but falls short. It's got the visual and aural punch that sets it apart from other games right off the top and Soul Reaver is just an outstanding realization of its creators' imaginations.
Bottom line, there is no reason to buy this game if you own a previous version of Tetris (or 3 or more like Chi and I do). The New Tetris tries to offer something new with the focus on forming squares, but it could be too much of a departure from the norm for Tetris veterans.
After all its different incarnations, Nintendo apparently felt Tetris needed a face-lift as much as Leatherface does. The New Tetris, as it's called, is probably the biggest conceptual departure from the original Tetris theme that any "Tetris" game has gotten. Since it's inception, Tetris has been about clearing the most lines and getting the highest numerical score to see who is the best. In The New Tetris, a high score is still desirable, but it is tallied differently; the actual number of lines cleared are the focus and not points given for each, as in the original.
Shifting the focus over to building world wonders with lines accrued makes The New Tetris the first Tetris in the franchise to reach 'biblical' proportions. Why 'biblical'? Because the sheer amount of effort it takes to build one of these mammoths made me feel like I actually was a slave in Egypt!
While I agree with some of Dale's gripes, I had a slightly more positive reaction to Lammy. Many of my own initial complaints stemmed more from the start of the game, which seems to mirror PaRappa too closely.
PaRappa was the first music-based video game to hit the market and when gamers took to it right away, it changed just about everything in the industry.