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Jet Force Gemini – Review

Almost from the beginning, people who saw the character designs were scratching their heads. Jet Force Gemini was supposed to be a juxtaposition of cute mascot-like characters and violent, gory action, but it never worked out. Even after they were redone to be more mainstream, they still looked unnatural and downright creepy. I was grateful that I spent most of the game looking at their backs but when it came to Vela (in her too-short skirt), I couldn't shake this uneasy feeling I had while playing as her.

Jet Force Gemini – Second Opinion

Yet the thing that singly bugged me the most was the graphics or, rather, the overall art direction that Rare took. Yes, like Dale mentioned, the graphics are technically amazing and push the N64 to likes of which the system has never seen. But stylistically, the game is a mess.

Gauntlet Legends – Second Opinion

What impressed me the most about Legends was that it has an old car comfort, but with a new car smell. Legends has all the "old-school" button-mashing, destroying-everything-on-the-screen gameplay but now it comes with flashy 64-bit graphics, loud sounds, huge bosses, and over-the-top spells and special effects.

Gauntlet Legends – Review

It can if Midway effectively recreates the arcade experience while adding immersive home console peculiarities. And, apparently with Legends, they have. The original premise of having four human controlled adventurers of different character classes cooperatively questing (a refreshingly rare feature today) through maze-like stages hasn't changed, so the gameplay is still very arcade-like.