I'd give anything to find out the motivations behind some of these major business deals I read about everyday. Are these deals and maneuverings done to provide a better service (or product) or are they just the result of long held grudges and enviousness? For example, when Ted Turner bought National Wrestling Organization (NWO) and turned it into World Championship Wrestling (WCW), it was no secret that Turner and WWF president Vince McMahon were not fond of each other. Wrestling industry insiders saw this move as purely personal.
Just as unlikely as it is for Stone Cold fans to embrace Goldberg, Mayhem isn't going to make converts out of WWF fans. Attitude will still remain their swan song as well as the overall genre leader. But for rabid WCW fans looking for fresh pixels to pummel with a steel chair, Mayhem should more than suffice.
According to ESRB, this game contains: Animated Violence, Mild Language, Suggestive Themes
For all its depth, though, I quickly discovered that I had little control of the game after the early part of it. No matter what I did or what kind of responses I gave [to the non-player characters (NPCs)], the story progressed regardless of that. It has been a running trend with Sakaguchi since Final Fantasy III (FF3) that furthering the plot takes precedence over player involvement.
In a word: "overrated." Alongside games like Tomb Raider and Resident Evil, Final Fantasy VIII (FF8) will go down in my book as one of the most overrated games of all-time. I'm convinced that if this role-playing game (RPG) did not bear the Final Fantasy moniker, it would have been universally panned as a poorly written obnoxious piece of CG fluff by the public and press alike.
According to ESRB, this game contains: Animated Blood, Animated Violence, Suggestive Themes
The developers, KCEO, obviously set their sights high for this game. One look at the cinematic intro for the game and this point becomes apparent. Its length and use of voice-acting is initially very impressive for a cart-based game, but upon further inspection, it becomes a metaphor for the rest of the game and is ultimately what's wrong with Hybrid Heaven.
Hybrid Heaven doesn't have terrific graphics (which Dale described as 'bland') and it doesn't have a great control scheme either. But it does have an excellent storyline (unfolded through some of the best cut-scenes to grace the N64), emotionally complex characters and some interesting ideas towards gameplay.
I've been aware of the MechWarrior series since it's inception. I was sans-PC at the time, but I lived a bit of that world through Chi. I was also a huge fan of giant robots, especially Voltron. Controlling a giant robot and taking on giant monsters was a dream of mine always and I was thrilled to hear that that was essentially what I would be doing in MechWarrior. Sure I was disappointed to learn that there was no blazing-sword nor any lion-head attacks available, but the concept of giant robots was still intact.
According to ESRB, this game contains: Animated Violence