Latest Posts

Soul Fighter – Second Opinion

The lack of a 2-player mode in Soul Fighter didn't annoy me as much as it did Dale. I was actually looking forward to playing an old-school, side-scrolling fighting game since there hasn't really been a good one since Super Double Dragon on the SNES.

Crazy Taxi – Second Opinion

Crazy Taxi's go-anywhere and go-through-anything policy made for a wild ride the first couple of days; but even that got old after going through the same old locations in the San Francisco-esque city you start in.

Crazy Taxi – Review

Originally a stand-alone arcade game designed to be played at amusement centers, the home translation of Crazy Taxi is meant to be a short, but wild ride through a fictional city that somewhat resembles San Francisco. As the title implies, the object of the game is to pick up passengers, cab them to their requested destinations, and make the most money in the process.

Septerra Core: Legacy of the Creator – Review

With market trends show that more and more PC users own consoles and vice versa, the availability of both types of RPGs will only increase but, I'm afraid, this RPG argument still shows little signs of slowing. However, one need only look at more traditional games like Ultima Ascension alongside a game like Septerra Core to see that there is room for both in a gamer's library.

Evolution: World of Sacred Device – Review

Everything in Evolution emits a charm and sense of humor that is lacking in the RPGs currently garnering industry attention. For one, the lead character, Mag Launcher (all the characters in the game are named after weapons munitions), is not like the standoff-ish Squall from Final Fantasy VIII. Instead, he is a happy-go-lucky kid who goes about his day in a totally upbeat mood. This optimistic and light-hearted nature is further exploited by the games supporting cast.