Latest Posts

Grandia – Review

The battle system in Grandia is one of the best I've ever seen and this is all the more impressive when one considers that the game's two years old now.

WinBack: Covert Operations – Review

Click here to read reviewWinback may lack the team strategy elements of Rainbow Six, but what it does have is an innovative control scheme that maximizes the Nintendo 64 controller capabilities and allows for what I consider, for the first-time, the ability to manipulate a videogame character with real-world stealth techniques that are practically accurate.

Grandia – Second Opinion

I must admit, early on in the game, I wasn't overly impressed with Grandia. I liked the overall production values with the exception of the terrible voice acting, but I had issues with other elements. I found manually rotating the camera-angles to be an awkward and disorienting experience for a console RPG.

Knockout Kings 2000 (PlayStation) – Second Opinion

I agree with Chi here, in fact there isn't much I can find to disagree with. The legendary boxers are represented here much more faithfully than in the N64 version and the extras on the disc (boxer bios and 'classic fights') are pretty slick and are welcome additions. As Chi mentioned, this version is much more of a simulation and those of you who read my N64 review will know that the lack of this feature was mostly responsible for my low overall rating.

Ready 2 Rumble Boxing – Second Opinion

I can't disagree with any parts of Chi's review. As arcade boxing games go, I really thought only Nintendo could effectively create unique and oddball boxers in a great playing boxing game, but in this case, Midway has done a superb job in matching Nintendo's best efforts.