Latest Posts

Recompile Review

Criticize Me, Recompile Me

HIGH A stylish, polygonal TRON-like aesthetic.

LOW Infuriating level design.

WTF Having to wait a full 10 seconds to respawn after each death.


Grotto Review

A Real Platonic Journey

HIGH A strong emotional narrative that wastes no time.

LOW Struggling to make one’s answers understood.

WTF Finding out only at the end about the command to insta-travel.


Back 4 Blood Review

Left 4 Dead 4 Today

HIGH Tailored playstyles via the mix-and-match card system. 

LOW Difficulty levels are either too easy or too hard.

WTF Why’d we have to wait more than a decade?


Dice Legacy Review

Die Die Die, My Darling

HIGH An interesting take on city-building gameplay with roguelike features.

LOW It might take a while to get the various mechanics down.

WTF Don’t get distracted or your city might burn to the ground!


Lightbringer Review

A Little Light, A Little Darkness

HIGH Being able to play every level, even without beating previous stages.

LOW Long levels without checkpoints, and too few health boosts.

WTF Was I really supposed to be able to advance without completing the previous level!?


This Is Not A Review: Phoenix Point Behemoth Edition

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Phoenix Point: Behemoth Edition, developed and published by Snapshot Games.