Latest Posts

Loot Rascals Review

Cthulhu Cardsharp

HIGH Masterfully elegant, and a brilliant card mechanic.

LOW No saving mid-game and no progression unlocks.

WTF The meat-monster from another dimension has a fantastic voice.


Phoning Home Review

Simple Synthetic Survival

HIGH The atmospheric alien world.

LOW Searching for resources becomes tedious quickly.

WTF I was not expecting to find… that in the desert.


Soda Drinker Pro Review

Gamers Will Need A Drink, Alright…

HIGH  Graphics that evoke warm memories of screensavers.

LOW   This “game” does nothing to advance the cause for independent Xbox game development.

WTF  Why didn’t the devs have more confidence in Vivian Clark?


Space Rift Review

Load 16 Tons, And What Do You Get?

HIGH Using head-tracked lasers to blast drones in an asteroid field.

LOW Accidentally breaking the game so it’s impossible to progress. Twice.

WTF Non-functioning volume sliders? How does that get through testing?


Interview With Hideyuki Shin On… Let It Die

In February 2017, it was announced that Playstation 4 free-to-play exclusive Let It Die had passed more than two million downloads in North America, Europe and Japan combined. In order to mark the occasion, I had the chance to ask the game’s director, Hideyuki Shin a few questions. Here are his answers, translated from Japanese.


Knee Deep Review

Bodies In The Bayou

HIGH Chasing a murderer across a rooftop with a grumpy ex-cop.

LOW The ex-cop’s wooden joke-telling.

WTF The big twist ending that I can’t spoil but trust me, when you get to it, you’ll understand.


Interview With Wes Platt on… Knee Deep

Prologue Games’ Knee Deep is a twisted tale of treachery, murder, and journalistic intrigue. Although similar, it diverges from Telltale’s tried-and-true formula to provide a stage production-like experience, and interviewer Elijah Beahm enjoyed his journey through the corrupt Florida town of Cypruss Knee for the review. He also got the chance to sit down with the writer behind this wild mystery, Wes Platt, and dug into the mysteries behind the game.

Warning: This interview contains spoilers for the game.