Electronic Arts is really pulling out all the stops to promote Dead Space: Extraction, the on-rails Wii-exclusive follow up to last year's hit survival horror game Dead Space. This latest video showcases more interviews with the development team, a look at some of the controls, and a bit about the game's design philosophy when it comes to creating fear.
Mike Bracken is a 43-year-old writer and bohemian living in Florida with a mountain of movies, books, and video games.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.
Wow, only 9,000 units? That’s very sad. I haven’t played Extraction, but I was warming up to it through all of these developer diary videos. It was interesting to note that I was at Toys R Us this weekend (during the last weekend of the annual “buy two get one free” sale) and there were a lot of copies of this game on the shelf. Normally the selection is pretty sparse at the end of the week, particularly when it comes to more recent titles. I think this is one more nail in the coffin for mature games on the… Read more »
I guess it’s nice to be right, but you don’t want to be that right. 9,000 units sold? Was that the number being tossed around? Believe me when I say I hope that isn’t the actual NPD number. With all of the talk about Dead Space Extraction–its graphics and the desire for good mature titles on the Wii–this has to be the final straw for third-parties and, I hope, for Nintendo fanboys as well. Really, barring some miracle–Extraction was released at the end of September (Sept. 29th) in the US–that should just be the nail in the coffin for the… Read more »
[quote=Vince]Ok I was wrong and Dale was right. High balling it, even. My faith in humankind is shaken. Gamers in the US know what they want and a lightgun game with a story is not it. Maybe at this point Nintendo is starting to feel the pressure of announcing a new, more capable machine between falling profit levels and low software sales. :/[/quote] Correction. A mature light gun game with a exploitation story and record-breaking amount of profanity is not what Wii owners want. I played Overkill, enjoyed it and I think it would have done well on the 360.… Read more »
Ok I was wrong and Dale was right. High balling it, even. My faith in humankind is shaken. Gamers in the US know what they want and a lightgun game with a story is not it. Maybe at this point Nintendo is starting to feel the pressure of announcing a new, more capable machine between falling profit levels and low software sales. :/
Maybe you should have clarified by meaning the first week of sales. After all, thats what those figures you quoted represent from NPD. Many Wii titles have a longer tail of sales when compared to the other systems. And it is possible for 3rd party games to find success on Wii. The game just has to click. World At War has sold over a million on Wii.
But, it is a shame that some fine games are being ignored because people can’t seem to get their heads out of their asses.
[quote=Vince]:P I don’t know if it will be a million seller, but 50,000 is rather low, mister I-like-to-low-ball-just-to-make-a-point.[/quote]Low Ball? 🙂 Save for a few exceptions, Wii third-party sales have been piss poor. Look at the bigger name titles aimed at the mature/hardcore gamer like Madworld (120,000), The Conduit (70,000) and House of the Dead Overkill (45,000). I’ll be kind and assume they all hit a nice even number of 150,000 units sold to date. That is still nothing to write home about on a console with 24 million sold in the US (52 mil worldwide). Also these numbers aren’t trending… Read more »
I don’t know if it will be a million seller, but 50,000 is rather low, mister I-like-to-low-ball-just-to-make-a-point.
It is going to be such a shame when only 50,000 people buy Dead Space: Extraction. Extraction seems to be what Nintendo Wii fanboys and Nintendo itself have been saying about the Wii all along: when third-parties need to put their AAA teams behind Wii development, great games and by extension great sales will follow. Well, Electronic Arts is doing just that in the case of Extraction, but you have to wonder if the hardcore audience is there or if casual gamers will want to pick this game up. It really is a shame because from the developer commentary and… Read more »