A double dose of Dante's Inferno news this morning that's sure to make gamers happy.
First up, news from Electronic Arts (courtesy of Kotaku) concerning the release date for the game's official demo. PS3 and Xbox 360 owners will be able to try out the first level of the title sometime next month. EA hasn't been more specific than that but you can at least sleep easy tonight knowing that you'll be guiding Dante through Hades sooner rather than later.
If that wasn't enough to satiate your need for all things Inferno, here's another developer diary on the game. This newest segment covers level six, better known as "Heresy". This new level finds Dante going deeper into Hell—and it's the first area in the game that really portrays a fire-and-brimstone Hell that many of us recognize from the Bible. One of the producers mentions that by this stage, we're "in Satan's backyard".
Dante's Inferno continues to impress me with each new diary they reveal (which means EA's marketing plan is working). We'll all get a chance to experience the finished product when it hits retailers everywhere on February 9th of next year.
Read more on The Horror Geek blog.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.