Capcom's Dead Rising 2 snubbed E3 earlier this year (citing swine flu concerns or something to that effect), but it's making up for that missed opportunity by showing off a veritable truckload of footage at the Tokyo Game Show. I've lost count of how many videos have been released over the past day or so, but trust me when I say it's a lot. If we were in sort of in the dark about what to expect from this zombie-slaying sequel, I think things are now illuminated.
I'm not going to post all of the videos here (because I'm lazy), but I will say you can find pretty much all of them by heading over to G4's website. They've got the original trailer, multiplayer footage (which had me wondering if I was really watching a trailer for Dead Rising 2 at first…) and all sorts of other goodies.
I am going to share one video, though–because it highlights one of the numerous new weapons players can use to kill the undead in the game. It's a combination pitchfork/shotgun, and if the idea of taking out zombies by impaling them on the tines, lifting them in the air, and delivering a buckshot coup de grace to their rotting faces doesn't make you giddy, then I'm not sure we can be friends anymore. I'm sorry, there are just certain things I expect from the people I spend time with–and appreciating the joys of shooting zombies in the face is very high on that list.
Read more on The Horror Geek blog.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.