According to ESRB, this game contains: Blood and Gore, Violence
Parents will undoubtedly notice that this game has earned a Teen rating for blood and gore, but I have to wonder if the ratings board played the same game I did. Yes, there is some blood, but it's not really human blood. It's robot blood mostly. As far as violence goes, this game isn't particularly memorable for its carnage. Players hack up robots with swords—I guess that's violent. At any rate, this is one of the Teen games that could be played by a younger gamer.
Fans of the original Brave Fencer Musashi will most likely be disappointed. This game just isn't as fun as that cult favorite, nor does it have the same quirky sense of humor that made the original game so memorable. This is like Brave Fencer Musashi—with all the cool stuff sucked out of it.
Casual gamers may find something to like about the game, but even then most of the negatives will outweigh the positives as they advance. This isn't a bad game, just a bland one. You don't have to play a hundred games a month to see that.
Deaf and Hard of Hearing gamers can enjoy Musashi thanks to full subtitling throughout. They'll miss out on the music (which may be the game's one saving grace), but they'll also not have to endure the horrific voice-acting. That's a trade I'd take any day.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.