According to ESRB, this game contains: Blood and Gore, Violence
Parents will want to approach House Of The Dead III with caution. The game is designed around the idea that the players blasts away at a bunch of zombies—most of whom still look decidedly human. In an attempt to appease parents, Sega and Wow Entertainment have made it so that the blood can be switched from red to green, but the gore and violence is still quite graphic.
Fans of light gun games will certainly want to add this one to the collection. The updating of the game from the last installment is mostly minimal, but all of the things that made House Of The Dead II fun are present and accounted for in this release.
Casual gamers will most likely be put off by the short amount of playtime required to beat the game—making this a prime candidate for renting before buying.
Deaf and Hard of Hearing gamers won't be missing much—the dialogue is spoken, but can be read through subtitles that faithfully recreate what's being said onscreen. Unfortunately, you'll be missing out on some really cheesy voice acting.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.