According to ESRB, this game contains: Violence
Parents might be wary of Full Auto's Teen rating, but they probably shouldn't be. Yes, this is a game about driving like a maniac while shooting the crap out of every other car on the road, but if your kid thinks this is realistic or even remotely acceptable behavior, he has bigger problems than you worrying about what games he should be playing.
Casual gamers are certainly the demographic Sega aimed for with this release. The game is easy to pick up, play, and set aside. It features a difficulty level that is, for the most part, non-existent. Only the last few series of races provide genuine challenge, and it's doubtful that most casual gamers will ever get to them before another game comes along and captures their attention.
Hardcore gamers may find the whole experience a little shallow and way too easy, but this is really a good game for when you want to take a break from your more involved title. Pissed off at Oblivion's Daedra killing you for a tenth time? Pop in Full Auto and let off some steam before heading back to Tamriel. It's a simple game, but even simple things can be fun.
Deaf and Hard of Hearing Gamers have little to be concerned about in this title. There's no voice acting at all—each race starts with a screen featuring the objectives of the race, presented in full text. You'll miss out on the roaring engines and the music, but you're not missing much.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.