According to ESRB, this game contains: Blood and Gore, Violence
Parents would be well advised to pay attention to Redeemer's M rating. The game features lots of supernatural and occult elements, monsters, and killing. Blood can be turned on and off, but players are still hacking zombies apart with swords or blasting them with guns. This one's probably not a good title for the kiddies.
Fans of the Hunter series will find that this latest entry offers up more of the same in all regards—the same gameplay, the same storyline, the same characters, etc. If you've played one Hunter game, you've essentially played them all. However, the leveling up system for weapons and spells does at least add some replay value to the game.
Casual gamers will want to rent before buying. The game is short and can be finished well within the standard rental period. It's hard to recommend the game as a full-price purchase because of this.
Deaf and Hard of Hearing gamers will find the experience a mixed bag. While some sequences contain subtitles and there's a lot of text dialogue littered throughout the game, there are several story interludes with no subtitles. I'm not sure why this is, but players with impaired hearing will be missing out on some of the game's story.
A film critic by trade, specializing in Euro-horror, cult exploitation, and Asian action cinema, Mike has written reviews for a diverse group of print and online publications. He covers horror news, movies, books, and games at TheHorrorGeek.com and Horrorsquad.com and spent two seasons as The Horror Geek on Comedy Central's pop-culture game show, Beat the Geeks.
Mike's childhood was spent playing videogames any time he got a chance. His parents had a Pong console and his grandmother had an Atari 2600, where Mike cultivated his skills by playing hour upon hour of games like Space Invaders, Berserk, and Asteroids. From those early experiences Mike learned one thing: he loved games.
In 1999, Mike became a staff reviewer at Cinescape Magazine's website where he spent a year learning the craft of game criticism. After internal changes led to Mike leaving Cinescape in late 2000, he joined up with RPGFan in 2001 and spent several years writing reviews for them. Happy, but looking for an opportunity to expound on a wider variety of titles, Mike joined GameCritics.com and hopes to help Chi, Dale, and the rest of the GC staff bring a higher level of respect to the field of game criticism.