In the original Oxenfree you played a high schooler, Alex, her stepbrother Jonas, and some of their friends. The story focused on the group discovering an ability to ‘tune’ into weird signals, opening dimensional rifts in time, and having to deal with a bunch of ghosts.
Oxenfree II: Lost Signals takes place five years after the events of the original game. You now play as Riley, who’s returning to her hometown to investigate some mysterious radio signals. And you guessed it — weirdness ensues.
A couple of things stood out to me with this new go-round in Night School’s spooky series. First off, the two characters they showed off during this recent preview event were slightly older. That meant that they offered a different perspective from the characters of the first game, which was represented in their dialogue throughout the game. Riley herself even seemed quite jaded about .. well, most things.
In Oxenfree II you’ll still be tuning into weird signals around a coastal town, but this time you can also find “time tears” which allow characters to move into a different time period in that same space. Maybe you’re exploring an old mine that’s been closed for many years — go through a time tear and… it’s back open!
Another element that’s been expanded on is use of audio communication. Your walkie talkie allows you to tune into other characters that might be on the line. (Some of them you might wanna tune out!)
It has a painterly feel in a 2.5D side-scrolling point-and-click adventure with lots of dialogue options. The developers wouldn’t say just how many endings the game had, but it was apparent that the many different choices you make along the way was a form of having alternate endings in itself.
They won’t be using any crossover saves from the first game, but because this game takes place five years later with new characters, It’s a great time to start a new creepy adventure in a mystical and time-torn town in the Pacific Northwest.
— Carlos Rodela