In this episode we feature a full blown discussion of The Walking Dead, Episode 1, and Richard drinks the most Richard-like thing that he could possibly drink. Not enough, you say? We also look at the good, the bad and the ugly of open world games. Stop what you're doing right now…unless it is downloading this PODCAST! With Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard "I'm not wasting a bullet" Naik and Dylan Collins.

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mr.pants
mr.pants
8 years ago

Two things first off I want to bump that guy’s comment about recording everything on separate tracks and then putting it together. Secondly I think Dylan’s doing a really good job once he gets the ball rolling but getting off the ground in the beginning of the show is a little rough and the introduction comes off as forced at times. It seems to me that opening the show in a more natural manner (much in the same way he does the rest of the podcast) would help a great deal with this. I don’t want to compare Dylan to… Read more »

JimmyA
JimmyA
8 years ago

I’d be interested to see an open world game have a main story, or certain (maybe even random) events, that progressed regardless of what the player did. You could intervene if you chose, but if you went off and did other things, the story would continue without you. I think the problem for me with these kinds of games (which I generally really enjoy) is less that what I do feels like it has no impact, but that nothing would happen if I didn’t do it – it’s a bit too safe. I’d like the world to be a bit… Read more »

tslog
tslog
8 years ago

Good discussion of open world games.

There is no limit to what any developer wants in their open world games. Cut scene narratives, environmental stories, sand-box combat, variety in gameplay etc.

Choice of missions/quests and a large geography to explore at my own timing, seem to be some of the most important for open world games.

p.s. Dylan is fitting in quite nicely at the podcast. I’m enjoying his humor, and chiming in with his own opinions is always welcome.

Li-Ion
Li-Ion
8 years ago

Mount & Blade is a game which I think covers the term open world very well. It’s very open and doesn’t even have a specific goal for the player or ancient evil to save the world from. Instead it’s one big continent to explore, visit towns and villages, hunt bandits, take (unfortunately very generic) quests and raise an army. It’s possible to become vassal of one of the 5 kingdoms, or seize a castle or town and declare oneself king or queen. Or forget this whole nobility-nonsense and just become an honest trader. What is important is that the world… Read more »

Ryan
Ryan
8 years ago

I enjoyed the discussion open world games overall, despite my teeth clenching over the dismissal of some of my favorite titles. (I will stand up and proud and declare that I LOVE the Mexico gameplay in RDR.) One aspect of this topic that’s never brought up in these discussions that always irks me, is that open world games are a genre, that have their own unique elements and gameplay, and like any other genre they’re not going to be for everybody. But the people who don’t appreciate the genre are always trying to fix them — you’ve got to add… Read more »

Daneel
Daneel
8 years ago

I produce a podcast of my own and what we do to improve the sound quality is that each of us records his own side of the conversation and then I sync them in Audacity. While a bit more complicated that just recording from skype, it has de huge advantage of letting you edit each channel separately. So if Chi’s son would suddenly throw something and make a big noise, Dylan could just mute Chi’s track. Also you get the much better sound quality of a direct recording and no problem with connection stuff.

Richard Naik
Richard Naik
8 years ago

@Da_Beerman

We were having problems with Skype that night. When it chooses to act up there’s really nothing we can do about it :/

Da_Beerman
Da_Beerman
8 years ago

anyone notice that some voices are cutting in and out? its minor but noticeable. I think an example of true emergent gameplay is in the game M.U.l.E. (particularly the free online remake called planet mule). It’s a competitive economics game where players pick land and mine for resources, play it with the A.I. and you’ll get a general idea of how to play it but play it online and you’ll see a ton of crazy things that you never thought possible with the limited options as players buy resources to mine just to get rid of them from the market,… Read more »