I know it’s reductive to not think of the Trials series as ‘real games’, but the complete lack of a story or context for the stunts and timed runs has always left me cold, despite how much I’ve loved the super-tight gameplay. So, it’s possible that I was unusually well-primed to find Steel Rats a delight since it takes the core concept of Trials – stunt biking through crumbling urban spaces – and adds gunplay, robot invaders, and what can be best described as ‘bike-fu’. The combination is a glorious one.
Set in a high-tech but eerily depopulated version of 1940s America, Steel Rats stars a motorcycle club who find themselves humanity’s last, best hope against an army of automatons. In a startlingly fortuitous coincidence, the entire club had just recently replaced all of their bikes’ front wheels with buzzsaws capable of effortlessly slicing through steel!
The environments – at least in the first of the five worlds – are moody and eerie, using a deep background and dim lighting to reinforce the loneliness of the bikers. Whether delving into a cave or roaring down a rural highway, the bikers are isolated figures, forever attempting to escape the sinister world that surrounds them.
Whether it’s drone hunters chasing them through or freight indifferently blocking their path, the game never lets the fragility of the bikers get far from the player’s mind, but it’s this fragility that makes the combat all the more satisfying.
While navigating jumps and avoiding obstacles, the player can weave back and forth between two lanes using the impressive bike controls – during combat, this maneuverability allows the players to dash, sideswipe, and charge foes into oblivion. Between ranged-weapon consumables, rechargeable attack skills, and the aforementioned buzzsaw wheels, the battles are quick and brutal — sparks fly everywhere as robots are torn apart or blasted to pieces. Steel Rats is offering a new kind of videogame combat, and given how satisfying it is to pop a wheelie and use it to slam a flaming saw into a robot’s torso, I think it’s going to be successful.
Steel Rats offered challenging, bite-sized thrills. No area is meant to last more than a couple of minutes to ensure replayability. In addition to plot collectibles, players have tasks to accomplish in order to earn the scrap they’ll need to upgrade their characters and bikes – I ran through a couple of the levels multiple times, and noticed my skills quickly improving as I developed a feel for the handling and the game’s interpretation of gravity.
Steel Rats has innovative combat and a stunning visual aestheic, but most importantly for me, it offers a promise of justification for all of its stunt-based mayhem. Finally there’s a goal in mind as I smash through obstacles and backflip over explosions. I can’t wait to check out the finished product and see exactly what that justification winds up being!
Nothing relevant to this conversation, that's for sure! Because we're here to talk about (sorry, write and read about, respectively) GC_Danny, who's updating this profile for the first time in thirteen years!
So let's take a gander back at that time and see what's happened! In addition to writing hundreds of video game reviews, Dan produced a book that can be legally purchased by almost anyone! He also wrote two short films, two episodes of television, and two movies! Although, sadly, and through much fault of his own, the movies have yet to be released.
In addition to general game reviewing, he's also dabbled in more long-form work, writing some of the longest and most comprehensive game reviews of all time. Then there's his non-GameCritics blogging, where he's famous as the world's foremost expert on the TV show Criminal Minds, as well as the co-host of a weekly podcast - he's even working on a new videogame/critical experiment, which you can find out more about here!
If all that wasn't enough, just a few months ago he rebranded himself as 'The Hidden Object Guru', hoping to stake another claim of ultimate expertise, this time over a genre of casual games! Will he be successful? Only time will tell, but you're free to join the thrilling ride at his YouTube channel!
Latest posts by Daniel Weissenberger (see all)
- The Missing: J.J. Macfield And The Island Of Memories Review - October 16, 2018
- Citrouille Review - October 12, 2018
- Fist of the North Star: Lost Paradise Review - October 10, 2018