Bastion made a name for itself thanks to its beautiful aesthetic and the use of a narrator. But what other games could benefit from someone giving essentially a play-by-play of the action on the screen? Dorkly tries it with just a few popular franchises.
Latest posts by Dale Weir (see all)
- Extra Credits: Differences in Scale vs Differences in Kind - May 15, 2013
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- Extra Credits:Intrinsic vs Extrinsic - April 27, 2013