According to ESRB, this game contains: Blood, Mild Lyrics, Violence
Parents, if you don't have a problem with the often brutal and bloody sport of boxing, it's unlikely you'd fault Fight Night. However, take note of the abundance of blood, unsportsmanlike behavior of the fighters and the option to "purchase" and dress-up scantily-clad groupies into a player's entourage.
True boxing purists, Fight Night is the real deal through and through. Some may be slightly disappointed with the weaker roster (despite having no relative competition to speak of) and the inability to recreate some of boxing's most memorable rivalries.
Casual fight fans should enjoy the brutal knockouts and the silky smooth controls. Just don't expect any flaming punches or superhero-like transformations.
Deaf and Hard of Hearing gamers should be aware that Fight Night relies heavily on audio cues through out the game and there are no subtitle options. When a fighter is about to be knocked out, the action slows down a few frames and the background audio is drowned out to a near silence. If the player removes on-screen menus to give the game a more organic feel, they won't be able to hear the announcer give the time left in the match. The player also wouldn't be able to hear the referee when being counted out or the corner instructions in-between rounds although the value of this advice is at times questionable.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
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- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012