According to ESRB, this game contains: Blood and Gore, Violence
For parents who weren't paying attention to the "mature" rating given by the ESRB, keep your kids away from this one. The in-game explosions and pyrotechnics aren't particularly gory or violent with the exception of a few flaming corpses. The violence is on the same level as a car-flattening monster truck show, but the morally-challenged cast of characters and the disturbing look and content of the menus and movie sequences is sure to rattle younger ones. You've been warned folks.
Long-time fans of the Twisted Metal series will rejoice. After a couple of missteps in the series, Twisted Metal: Black—which was partly produced by the original creators—should restore the franchises popularity to its former glory. The game mainly tries to do one thing, but it does do it rather well and convincingly. The only people who need to stay away are gamers who dislike the car combat genre and repetitious gameplay. As I indicated in my review, Twisted Metal: Black is a "pure" interpretation of the genre with little surprises or deviation from the formula.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012