According to ESRB, this game contains: Animated Violence
Parents with only one or two children seeking a shooting game, should probably look for something with a more satisfying single-player mode since Rage Wars loses its appeal when played solitaire. Try Winback or Medal Of Honor for the PlayStation instead. If we're talking about larger families and parents don't mind their kids 'gunning' for each other, Rage Wars can be a worthwhile diversion. A more wholesome choice (if you believe in American 'family values') for multiplayer family fun would be Mario Party, Smash Bros. or Crash Team Racing.
Console owners, who think that Rage Wars can match all the online thrills of Quake III, will be disappointed. Without the presence of an online community and more opponents battling at the same time, Rage Wars seems lacking despite having solid production values.
But for multiplayer or first-person shooter fans who think that 4-player matchups like the ones found in GoldenEye 007 was the best thing since sliced bread, they will find many options and a solid package overall in Rage Wars that I marginally recommend. Whatever type of gamer you are you will need to invest in a memory pak. Hi-rez is the only way to play this game.
Chi Kong Lui
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012