According to ESRB, this game contains: Mild Animated Violence, Mild Language, Suggestive Themes
Conservative parents will clearly have issues with overt sexuality in the dialogue, some of the more scantily clad females in the game or even the whole notion of the dating simulator feature. But like I mentioned in my review, theres nothing overly vulgar in the content that you wouldnt otherwise see or hear in a PG-13 movie.
Anime fans will love Thousand Arms. Despite the poor voice-acting quality being of typical dub quality, the overall style and comedic sexually risqué storyline makes Thousand Arms one of the closest things to an interactive anime on the PlayStation.
Console RPG fans will surely be satisfied as well. Thousand Arms has its own take on the battle system and the whole dating simulator comes way out from leftfield for U.S. gamers. But this is still more or less a traditionally lengthy RPG filled with romance, melodrama and an epic storyline, encompassing 2 CDs.
The more casual gamer weaned on superhero comic books and Disney animation, may be unaccustomed to quirky anime style and may be often confused by some of the cultural nuances that permeates throughout the game. Keeping an open mind would certainly help in the enjoyment of Thousand Arms.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012