According to ESRB, this game contains: Mild Language, Violence
Parents who don't mind their children virtually fighting one another with all sorts of weapons that belong in 1970s kung fu movies will find Soul Calibur III to be mostly acceptable. There is no profanity, sex or blood to be concerned about. The only issues may be a few scantily clad female characters that can be played and in the create-a-fighter mode that would allow a player to create a bikini-thong clad warrior.
Fans of Soul Calibur and two-player versus games will love Soul Calibur III. The game engine is rock solid and there's tons more content and modes. Sadly though, online play is still missing.
Deaf and Hard of Hearing gamers should have no problems since almost all gameplay cues are visual and spoken dialogue is subtitled.
Chi Kong Lui
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012