Battle hardened cynical gamers not in touch with their sensitive side beware. You won't find any killing, decapitating or blood letting here. What you do get is vibrant child-happy colors, excruciatingly cute cartoon characters and some seriously funny rapping to go along with the surreal story. You've never encountered anything quite like this before.
Girl gamers should fall instantly in love with Parappa and his puppy love antics while children should be able to handle the simplistic yet meaningful controls with no problem. What about the rest of us twenty something and up so-called mature male gamers? Either pull down your shades or justify playing it with your girlfriend by you side. Truly a game for all ages and while its short in length, its long on originality.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012