According to ESRB, this game contains: Animated Violence
Parents, Oni is violent and has an edgier adult feel to it, but not so much so that it isn't approachable by kids. Oni never revels in any gratuitous amounts of violence or profanity and feels positively mild in comparison to some of today's top games that push the envelope of good taste.
Gamers, who were waiting a long time for Oni, will probably be disappointed. Despite boasting some innovative features on paper, the game doesn't look or play all that different from other games currently dominating the market.
Action game and first-person shooter fans that don't mind the monotony and sometimes laborious mission designs might find themselves enjoying the title for its anime trappings and dual combat styles.
Anime fans may also appreciate Oni as an interactive tribute to the animation style, but the story is generic beyond belief, and Oni never feels like an anime where it counts the most—in the gameplay.
Women gamers can at least appreciate the way the Konoko character is handled with grace and dignity. Konoko doesn't sport any incredibly skimpy outfits and her portrayal is far cry from the male-fantasized vixens that usually dominate the market.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012