According to ESRB, this game contains: Mild Animated Violence
Parents can breath a sigh of relief because players can't run over the unsuspecting pedestrians populating the virtual Chicago. Angel Studios has taken the higher road and I applaud them for it because extreme Carmageddon-like carnage would have only detracted from the fun that typifies Midtown Madness and makes it different. 3D acceleration is decent and its support for force-feedback is excellent. All and all, Midtown Madness is the perfect remedy for those frustrated drivers suffering from road rage!
Exotic car lovers will probably want to stick with the Need For Speed series since the cars in Midtown Madness are nothing to write home about. This is about racing through a bustling city (not the limitless autobahn) and durability takes precedence over aerodynamics.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012