According to ESRB, this game contains: Animated Violence
For parents, I don't think I'd recommend Front Mission 3 to anyone under the age of 14 (especially if they prefer quick action games and don't care for the techno-thriller plot). Not only does the game make very mature overtures about war and politics, but the story does get to be very long and convoluted. Also worth noting for all is that this is one heck of a long game. The back of the CD case brags that it provides 150 hours of gameplay in order to complete both senarios (which are surprisingly different in terms of plot and characters). I, for the most part, concur with that timing.
Hardcore strategy fans are going to find the weak enemy AI (artificial intelligence) and loose tactical elements in Front Mission 3 to be a little too "lite." Though there are ample oppuntunities at making personal configurations and modifications to a players team of Wanzers.
Role-playing game (RPG) fans and more casual gamers will be more at home with the less mentally intensive approach to battles and the long-winded epic sweeping oh-so RPGish storyline.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012