According to ESRB, this game contains: Mild Language, Violence
Parents: there's no overt sexual content or profanity to worry about. Despite the kiddy exterior, all the women wear impossibly short skirts, and one of the male characters is a horndog like Brock from Pokemon. Fans of giant "mech" robots won't be impressed with the cutesy animal theme designs and the shallow gameplay.
Fans of giant "mech" robot games will be disappointed with Custom Robo. The designs themselves are silly, and the gameplay is serviceable at best and far from stellar.
Deaf and Hard of Hearing gamers do not have anything to worry about, as there is strangely no voice audio. All the dialogue is text-based and there are no required audio cues in the actual battles.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012