According to ESRB, this game contains: Mildly Animated Violence, Strong Language
There are a few troubling areas for parents to note. First is the somewhat disturbing language coming out of the mouths of some passengers. Many of the younger passengers will let out a few minor profanities here and there during the course of a spirited ride. Dont be surprised when you hear an old granny or reverend yelling "you suck" or "that was one helluva a ride" either. Secondly, while theres no blood and pedestrians cant be run over, the game does encourage a reckless sense of driving with total disregard for human life and property. The fast and furious action is all in good fun, but some may not agree. I leave that for the parent to decide.
Dreamcast owners looking for the next must-own hit of the system should not pass on Crazy Taxi. Its everything the media is hyping it up to be and more.
Time-constrained gamers constantly burdened with work or a busy social life will appreciate how quickly one can pick up the game and play through a couple of rounds without a huge commitment of time.
Driving simulator faithfuls should be warned that Crazy Taxi is not realistic by any means. The developers have lightened the physics incredibly in order to make speed consistent throughout the game. These sim fans are better off with titles like Sega Rally and Gran Turismo 2.
Conversely, fans of arcade-style racing games who arent concerned with realism and prefer titles like San Francisco Rush or Midtown Madness will love Crazy Taxi.
Somewhere between all the gaming, Chi some how managed to finish high school and get into the New York Institute of Technology. At the same time, Chi also interned at Virtual Frontiers, an Internet software consultancy where he learned the ways of HTML. Soon after acquiring his BFA, Chi went on to become the lead Web designer of the Anti-Defamation League. During his tenure there, Chi was instrumental in redesigning and relaunching the non-profit organization's Web site.
Today, Chi is the webmaster of the American Red Cross in Greater New York and somehow managed to work through the tragic events of September 11th without losing his sanity. Chi considers GameCritics.com his life's work and continues to be amazed that the web site is still standing after the recent dotcom fallout. It is his dream that GameCritics.com will accomplish two things: 1) Redefine the grammar of videogames much the same way French film critic Andre Bazin did for the art of cinema and 2) bring game criticism to the forefront of mainstream culture much the same way Siskel & Ebert did for film criticism.
Latest posts by Chi Kong Lui (see all)
- Fraud Alert: Pete Smith, Content Producer - September 9, 2014
- Observations from PAX East 2012: What’s old is new again - April 12, 2012
- Observations from PAX East 2012: Are video game gimmicks finally maturing? - April 11, 2012