The (Almost) Total Package
HIGH Almost all the content for one low price.
LOW Load times, especially when starting the game up.
WTF Receiving in-game ads for upgrading to Champion Edition.
Four years after its original release, Street Fighter V is receiving its fourth GameCritics review – this time for the Champion Edition. Two years ago, Paul Stuart had mostly positive things to say about the Arcade Edition update but was disappointed in a slightly lackluster singleplayer experience. Two years later, not much has changed.
Champion Edition doesn’t include many substantial additions. Singleplayer options still include Arcade, Story, and Challenge modes, as well as the standard training simulator. While there are no additional modes, I did enjoy my time with singleplayer and Story mode was a personal favorite, as it allowed me to try various characters in short bursts.
Arcade mode still follows the standard fighting game ladder, using characters from each of the five main entries in the series. The final bosses in a couple of the arcade routes have a slight difficulty boost, but even so they still felt manageable. Overall, I found the curve to be welcoming to players like myself who may not be the most skilled at fighters — if nothing else, I felt like I was improving with each match, which is much appreciated, as many fighting games often feel like they have an inaccessible difficulty wall.
Even though I enjoyed my time with the singleplayer modes, SFV:CE is still tailored to online play, as Paul mentioned in the Arcade Edition review. My ability was usually insufficient for competing with the players duking it out online, but I was able to find a few opponents who matched my skill level. That aside, I was able to find matches relatively quickly even four years after the initial release.
As for the upgrades, the main highlight of Champion Edition is the inclusion of two familiar Street Fighter bosses, Gill and Seth. Players will also receive most of the costumes (minus Fighting Chance costumes, brand collaboration costumes and Capcom Pro Tour DLC) and all stages from the previous two versions of the game. This brings the total to 40 characters, 34 stages, and over 200 costumes. At $30, this is a great entry point for anyone who has yet to try Street Fighter V.
All modes and balance updates are free to owners of the previous versions. The new characters are also available for free, but players must earn the in-game currency to purchase them. Gamers not wanting to spend the time racking up Street Fighter bucks can also purchase the upgrade kit for immediate availability for $25, so those who’ve already bought the original game (not to mention the previous season passes) may feel a little cheated.
It’s great that four years later Street Fighter V is still receiving updates and continues to have a decent online community. I can’t recommend that owners of the previous versions pay for the upgrade since the new characters can be earned for free within the game, but for anyone who hasn’t played Street Fighter V yet, there’s no better version to pick up than the Champion Edition.
Disclosures: This game is developed and published by Capcom. It is currently available on PS4 and PC. This copy of the game was obtained via publisher and reviewed on the PS4. Approximately 6 hours of play were devoted to the single-player mode, and multiple game modes were completed. A little over 2 hours of play were spent in online multiplayer mode.
Parents: According to the ESRB, this game is rated T and contains Mild Blood, Mild Language, Suggestive Themes, and Violence. Players will punch, kick, and perform other similar attacks to beat their opponent. Blood is very infrequent and never over the top, though sometimes skeletons are visible (like an x-ray) when the character is electrocuted. Some character quips and taunts include four-letter words, but none of the not-for-broadcast variety. Multiple female characters have provocative costumes. The official rating is a solid suggestion for which age should play.
Colorblind Modes: There are no colorblind modes available in the options.
Deaf & Hard of Hearing Gamers: Most of the game contains full subtitles, with a textbox and character’s name clearly labeled, but text size is not adjustable. A few subtitles did not match the audio during battle introductions. Player taunts and comments during battles are not subtitled. While these taunts do not appear to impact the story, I prefer to be cautious and say this game is not fully accessible.
Remappable Controls: Yes, this game offers fully remappable controls. The game was played entirely with a standard PS4 controller, but is compatible with a variety of fightsticks.
When he does find time to play, Brian’s preferred games of choice are platformers, beat-‘em-ups, or a good adventure game.He still enjoys the retro gaming scene, could talk about the Nintendo 64 more than he might like to admit, and misses playing in actual arcades. Brian also gets to pass on his love of gaming, as his oldest son is just now starting to join the fun.
As for that GameBoy - it’s sitting in Brian’s nightstand, waiting patiently for four AA batteries.