Playing Naughty Dog's Uncharted: Drake's Fortune on PlayStation 3 right now.
I played it for a bit when it first came out, but it rubbed me the wrong way and I tossed it aside. I was quite surprised to have that reaction, really. I was a big Crash Bandicoot fan when ND was still producing it, and had a very good time with the Jak & Daxter series. I expected great things from Uncharted, and at the time I felt like it really didn't deliver. Didn't even bother finishing it.
While skimming through Metacritic the other day I came across the Uncharted breakdown and was a bit surprised to see it that rocked an 88. Now, although I will be the first to admit that my taste doesn't always run parallel to the majority, that number seemed a little high to me, and being the Naughty Dog fan that I am, I felt like I should give it another shot. Maybe I just wasn't in the right frame of mind, or perhaps Saturn was out of alignment, or something. Who knows?
Still don't like it.
I'm toying around with the idea of doing a review for it, but I'm still sort of stunned that it's just not nearly as enjoyable and well put-together as it should be. The characters are pretty generic, the puzzles and platforming are lightweight, there's at least twice as much gunplay as is warranted (the pop-out-endless-wave-of-enemies kind), and in general, there's not really a lot of heart. I kind of get the sense that the developers were trying to bowl everybody over with the visuals, hoping no one would notice how insincere and hook-free it is. Looking at that Metacritic score, I guess their strategy worked.
I'll definitely finish it this time just to say that I did, but I certainly wouldn't ever hold this up as an example of a great game—although considering how weak the PS3's exclusives library is, I can see how some people would position it as one.
Find more on the Drinking Coffeecola blog.
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