We at Gamecritics.com are supporters of accessibility in gaming. We love to play videogames, and we think everyone else should be able to enjoy that love too, no matter what their situation might be.
In order to give helpful information to those who might need it, we've been posting addendums to our reviews for several years — we started with content guidance for parents, but we soon began including audio information for those with hearing impairments. If a player needs audio cues to be successful, we felt that was something that someone should be aware of before putting their hard-earned money down.
Recently, it was brought to our attention that the option to re-map controls (or the lack of that option) would be of great interest to gamers that require alternate configurations or special setups. It took us about two seconds to see the value in this, and we will now be adding this info to all of our reviews.
Along the same lines, we've been seeing a number of developers include ‘colorblind' modes as a way of making their work playable to that segment of the audience. We decided to not wait for someone to make the request, so we're also adding this to our reviews, too.
Starting today, February 16, 2016, every review that runs at Gamecritics from this point forward will feature:
– Information for parents
– Information for hearing impaired players
– Information on controls
– Information on colorblind modes
We believe in and support accessibility and diversity in gaming, and we hope that these additions to our coverage will benefit players of all kinds.
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Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody's looking, and his favorite game of all time is a toss-up between the first Mass Effect and The Witcher 3. You can catch his written work here at GameCritics and you can hear him weekly on the @SoVideogames Podcast. Follow Brad on Twitter and Instagram at @BradGallaway, or contact him via email:
bradgallaway a t gmail dot com