This week Brad and Corey discuss ReCore, Danganronpa 3‘s demo, Knack 2‘s demo, Destiny 2, Tooth and Tail (Preview) and Escape Goat 2. Also up for talk: prosthetic makeup show Game Face, comic stores, old horror movies and Corey getting some camera gear stolen. 🙁

Timestamps:
Banter: 2:15
ReCore: 31:45
Danganronpa 3 Demo: 43:08
Knack 2 Demo: 1:03:17
Destiny 2: 1:16:09
Tooth and Tail Preview: 1:35:10
Escape Goat 2: 1:55:09
Closing: 2:03:35

Please send feedback and mailbag questions to SoVideogames (at) gmail (dot) com.

Brad Gallaway

Brad Gallaway

Brad Gallaway has been gaming since the days when arcades were everywhere and the Atari 2600 was cutting edge. So, like... A while.

Currently, he's got about 42 minutes a night to play because adulting is a timesuck, but despite that, he's a happily married guy with two kids who both have better K/D ratios than he does.

Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody at the office is looking, and his favorite game of all time is the first Mass Effect -- and he thought the trilogy's ending was Just Fine, Thanks.

Follow Brad on Twitter at @BradGallaway
Brad Gallaway

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4 Comments on "GameCritics Radio: So… Videogames! Ep. 48"

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Jez
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Hi Guys, Jez here (from UK). Great fun listening to you both again. Keep it up. I’ve got a question: I’ve just bought a copy of World of Final fantasy 2nd hand for £15 as it came out 11 months ago. I get a disc which allows me to then trade in for another game in the future. If I downloaded it from the playstation store it would cost £50 and I’d have no physical copy to trade in. Whilst I want to support the developer, why won’t playstation store sell their games at ‘market value’ rather than recommended retail… Read more »
sleeve
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Hey guys. Good podcast. Sorry about that camera, Corey. Some comments about Tooth and Tail, RTS design, and game design and general. First of all, thanks again for bringing another lesser known game to my attention that I will likely check out. Since I rarely game on PC these days, I don’t see stuff that gets advertised on Steam or other PC distribution services as much. I feel like this is one of those games that escaped my notice because of that. I agree that as a rule of game design, it should not be difficult to learn a game… Read more »
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