According to the ESRB, this game contains: Violence

Parents
will want to steer little ones away from Armored Core 3. The control scheme requires practice for mastery and it's a bigger curve than most children can handle. Besides that obstacle, there's some number crunching and customization strategy involved that's better aimed at teens. There are no sexual situations, no questionable language and no explicit violence.

Multiplayer Maniacs will flip out when hearing that its now possible to daisy-chain four PlayStation 2s (along with four TVs, four i-Link cables and four copies of the game) for a huge mech melee of the kind never before seen on consoles. You can even add a fifth TV for spectators!

Armored Core Fans will have probably finished the game by the time this review is published, but I'll say that Armored Core 3 has the hands-down best difficulty curve out of the series and is also the most polished. If you're not tired of the same-old, same-old, it's a fine effort.

Deaf and Hard of Hearing gamers can enjoy full text along with the above-average voiceovers. There are no accessibility problems here.

Brad Gallaway

Brad Gallaway

Brad Gallaway has been playing games since arcades were a thing and Atari was the new hotness. He's been at GameCritics since 2000. Currently, he's juggling editing duties, being a homeschooling dad, a devoted husband, and he does try to play a game once in a while.

Brad still loves Transformers, he's on Marvel Puzzle Quest when nobody's looking, and his favorite game of all time is a toss-up between the first Mass Effect and The Witcher 3. You can catch his written work here at GameCritics and you can hear him weekly on the @SoVideogames Podcast. Follow Brad on Twitter and Instagram at @BradGallaway, or contact him via email:

bradgallaway a t gmail dot com
Brad Gallaway

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