Blogs

Every Game I Played In 2022

As editor of GameCritics and the co-host of So Videogames Podcast — and also as a person who just generally loves videogames — I strive to sample as much of the industry as I can. What’s the new hotness? What’s the current design trend? I’m also always on the lookout for hidden gems or indies that fly under the radar, so it basically means that I try a ton of titles every year! For anyone who’s curious what my year of plays looks like, here it is, in the exact order that I played them.


Blacktail Preview

The main character of Blacktail is a girl without a face. At least, the mask she wears to cover her face is utterly featureless, and the devs use this as a metaphor to lay out the decision-based morality tale at the core of the game.


Just Dance 2023 Accessibility Spotlight

Disclosure: This is an article written and released by Ubisoft, and sent to GameCritics via Ubisoft PR. While we don’t usually run PR releases, given its focus on accessibility and our lifelong dedication to same, we’re happy to share this information. The article can be seen in its original format here.

PREVIEW: Marauders

In 2012, I purchased a Star Citizen ship. I paid top dollar for a Cutlass Black — a small, sleek freighter with plenty of cargo space for booty — as my friends and I fully bought into Chris Roberts’ grandiose vision, dreaming of when we would sail the high galactic tides as space pirates.


PREVIEW: Homicidal All-Stars

The developer of Homicidal All-Stars, Artificer, claims a notable pedigree when it comes to turn-based tactics games, being made up of team members who worked on Hard West and Phantom Doctrine.