Blogs

Inkbound Preview

This past weekend the developers behind 2020’s Monster Train, Shiny Shoe, opened up access to a pre-alpha build of their upcoming title Inkbound. So, I hopped into the game with three friends to test the waters and see what Shiny Shoe is cooking up.


OddBallers Accessibility Spotlight

Disclosure: This is an article written and released by Ubisoft, and sent to GameCritics via Ubisoft PR. While we don’t usually run PR releases, given its focus on accessibility and our lifelong dedication to same, we’re happy to share this information. The article can be seen in its original format here.


Brad’s Top 10 Of 2022

2022 is now in the rear view mirror, and overall I’d say it was a good year — in terms of videogames, if little else. Interestingly, the rising popularity of the So Videogames Podcast has meant that I had less time to deep-dive on games and less time to write full reviews, and despite playing a ton of titles over the last twelve months, there were still a large number that I just didn’t have the chance to properly evaluate… I did manage to settle on a top 10, though, and I’m pretty happy where I ended up!


Every Game I Played In 2022

As editor of GameCritics and the co-host of So Videogames Podcast — and also as a person who just generally loves videogames — I strive to sample as much of the industry as I can. What’s the new hotness? What’s the current design trend? I’m also always on the lookout for hidden gems or indies that fly under the radar, so it basically means that I try a ton of titles every year! For anyone who’s curious what my year of plays looks like, here it is, in the exact order that I played them.


Blacktail Preview

The main character of Blacktail is a girl without a face. At least, the mask she wears to cover her face is utterly featureless, and the devs use this as a metaphor to lay out the decision-based morality tale at the core of the game.


Just Dance 2023 Accessibility Spotlight

Disclosure: This is an article written and released by Ubisoft, and sent to GameCritics via Ubisoft PR. While we don’t usually run PR releases, given its focus on accessibility and our lifelong dedication to same, we’re happy to share this information. The article can be seen in its original format here.

PREVIEW: Marauders

In 2012, I purchased a Star Citizen ship. I paid top dollar for a Cutlass Black — a small, sleek freighter with plenty of cargo space for booty — as my friends and I fully bought into Chris Roberts’ grandiose vision, dreaming of when we would sail the high galactic tides as space pirates.