Blogs

Lust From Beyond Preview

As a person fascinated by sex and sexuality in games, and as one who believes the attitude towards sex in games can tell us a lot about our society’s attitudes in general, I was eager to play the Lust from Beyond demo despite being unfamiliar with the series.


This is Not a Review: Injection (pi) 23

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Injection (pi) 23, developed and published by Factoria Cultural Gestio, S.L..

It's worse in motion.


Depression, Soulsbornes, Sekiro and Survival

My first experience with a From game occurred during one of the
worst episodes of depression in my life. Stuck in a soul-sapping job and
surrounded by people who constantly made me feel diminished, I had stopped
trying to improve my situation. The only energy I could muster went towards
surviving the day. I’d get home from work, lose myself in a TV show or a game,
and then pass out. Rinse, repeat. 


A Question About A Plague Tale: Innocence

I recently reviewed A Plague Tale: Innocence, and found it to be a fantastic adventure which married super-gruesome imagery with a heart-wrenching story and solid stealth gameplay. While playing, I noticed something strange, though, and while it didn’t factor into my review, I was left wondering exactly what was going on in development. What better way to address that bafflement, I thought, than a video!


This Is Not A Review: Windscape

Welcome to This Is Not A Review. In these
articles we discuss general impressions, ideas and thoughts on any given game,
but as the title implies, it’s not a review. Instead, it’s an exercise in
offering a quick recommendation (or dismissal) after spending enough time to
grasp the ideas and gameplay of a thing without necessarily playing it from A
to Z.

The subject of this installment: Windscape, developed by Magic Sandbox and published by Headup Games.


Etherborn Preview

Gravity, both as a concept and gameplay mechanic, is great to employ in a videogame. Gravity Rush is a great example — main character can float at will and fall through the sky, and I enjoyed playing with those abilities and traversing its world.


This Is Not A Review: Daggerhood

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Daggerhood, developed by Woblyware and published by Ratalaika Games.