Coming to PC Today, November 5th, 2019
Check out the new podcast from former GC staffer Scott C. Jones!
If you’re interested in gaming-related books (and the odds are, if you’re reading this then you most likely ARE) then you’ll want to check out the latest StoryBundle offering, this time including a whole slew of good stuff.
Based on the brief demo I played, Mosiac has a clear goal in mind — to be the Brazil of videogames (the movie, not the country or song).
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Voidrun, available on PC and developed and published by Benjamin Soulé.
Currently Available In Early Access For PC
Zombies and side-scrolling brawlers seem like a perfect match, and Infected Shelter combines them into a gory, goofy roguelike. Players punch, throw, slash, and shoot their way through ruined city streets. Along the way they find assorted limited-use weapons to demolish the undead horde.
I have to admit that when I first heard Risk of Rain, a 2D pixel-based roguelike, was getting a sequel that took the same basic concept and moved it fully into the third dimension, I wasn’t sure how it would even work.
PAX West once again visited the Emerald City, and with it came a tsunami of games both indie and triple-A upon its show floor. I was there for three days and played too many games to count. Instead of doing a typical Best Games of PAX West! list, I wanted to take a closer look at the ones that I kept thinking about after I left the show floor, and the ones that I wanted to keep playing after the demos ended.