On April 26, 1986, the Chernobyl nuclear reactor near Pripyat, Ukraine exploded. In the weeks, months and years that followed, some 600,000 civil and military personnel were brought in to contain the catastrophe — the Chernobyl liquidators. Estimates put the number of immediate deaths around 50, but several thousand liquidators are thought to have later died in the aftermath.
Hi Everyone! Eugene Sax here with a preview for an upcoming game called Haste.
Long before the Family Video Game Database was a twinkle in the eye, I had read the GameCritics accessibility sections with great interest. These have quietly offered advice on how accessible games are for different players.
The title of this article says it all. Rad custom art by @Alex_Connolly!
GameCritics writer Ali Arkani takes an in-depth look at Little Nightmares II and how it can tell such a compelling story without using a single word.
GameCritics will be pausing new material for a few days.
Asking players to buy a new Blood Bowl is always a tough proposition.
After sinking my teeth into the preview for Out of Line, Nerd Monkey’s newest 2D puzzle-platformer, I was captivated by the art style, intrigued by the story, and challenged by the gameplay. Since then, I was fortunate enough to virtually sit down with Lead Art Designer Francisco Santos to get the inside scoop on the game’s development process.
When it comes to sci-fi settings that stretch beyond the stars, it feels like the stories too often land on a spectrum between Star Trek’s pristine bureaucracy of benevolent space colonialism and the mythopoetic swashbuckling of benevolent space colonialism in Star Wars. Star Dynasties, the latest grand strategy from Iceberg Interactive and Pawley Games, tries to have it both ways by using a galaxy-shaping disaster as the excuse to dive headfirst into the administrivia of intergalactic feudalism, texturing its space colonialism with a tangled web of shadows and political intrigue.
In the 22nd Century, the world has changed drastically. For most people, their true lives are lived inside virtual worlds to just escape the hell that is reality, but when something goes wrong in these online spaces there’s only one person you can call –a Gamedec.