Author: Steven Brown

Dreadnought Preview

When I was growing up, everyone wanted to be a TIE Fighter or X-Wing pilot. Not me. I always had my eye on the larger ships — I wanted to be in command of the Star Destroyer. Those mammoth vessels were crewed by a few hundred people and bristled with enough firepower to annihilate a small fleet. The developers at Yager seem to have shared my affinity for capital ships in their upcoming game, Dreadnought.


Warhammer 40K: Dawn Of War III Preview

I had a chance to get a hold of Relic’s upcoming Dawn of War III during their recent closed multiplayer-only beta, and I found myself torn. While there were changes and improvements I enjoyed, there were also some design decisions I found extremely questionable. Keeping in mind that this is technically a beta even if the game does release in a few weeks, I’m going to list a few of the pros and cons I came across in the handful of matches I got to play.


Nioh Review

Not Just Shogun Souls

HIGH The feeling of one-shotting a boss.

LOW Lots of re-used environmental assets.

WTF How does something that small have a tongue that huge?


Ghost Recon Wildlands Preview

Ubisoft recently invited GameCritics for an extended session of their upcoming Ghost Recon Wildlands, and I’m happy to say that even after playing it for four hours straight, I still want to hop right back into the world they created. Wildlands dramatically freshens up this long-standing franchise by setting the action in an open- world, fictionalized version of Bolivia.


For Honor: December 2016 Preview

Ubisoft was recently kind enough to invite GameCritics to take a look at their upcoming knights vs. vikings vs. ninjas brawler For Honor. I was able to get my hands on a few missions from the campaign, and also went a few rounds in the multiplayer arenas. This was my first time ever playing the game, and it clearly showed as For Honor requires more than button mashing to master.


Let It Die Preview

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In 2026, a massive cataclysm will rock the world. Earthquakes will ruin nations, chunks of Japan will fall into the ocean, and a massive city-spire known as the Tower of Barbs will rise from the sea and beckon adventurers to explore its heights.  Oh, and a skateboarding grim reaper wearing 3D glasses will also be there to dole out advice to those who dare the climb.


Idea Factory’s 2017 Lineup

Idea Factory recently invited GameCritics to drop by their annual preview event to take a look at their upcoming 2017 releases. As usual with IF, their games target the Japanese RPG and Visual Novel fanbase, so if you’re into either of these genres, take a look!

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Thumper Review

Rave On a Rail

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HIGH: The sense of speed in VR is amazing to behold.

LOW: Playing it for more than an hour gives me a headache.

WTF: The bug looks like it came from Roger Dean’s terrarium.


I Am Setsuna Review

Imitation Is the Sincerest Form of Flattery

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HIGH: It feels just like the JRPG classics of old.

LOW: It feels JUST like the JRPG classics of old.

WTF: After 30 hours I still don’t know how some things work.