Author: Steve Gillham

Ginga Force Review

Too Cute by Half



HIGH Flashes of brilliant design. Solid arcade-style training modes.

LOW Weapons are frustratingly underpowered. Progression is too grindy.

WTF Why can’t I preview the items I’m buying for my ship?



Roguebook Preview

One of the most difficult challenges as a game critic is finding the right set of words when something finds its voice through a collection of tiny revisions to existing genre conventions. Steady and competent genre work doesn’t leap off the page and excite a writer’s fingertips with the same intensity as Something New.


Pure Pool Review

Bank Shot

HIGH A refreshingly tactile presentation of action at the pool table.

LOW Sparse tutorialization, thin sound design, uninteresting career modes.

WTF Why aren’t players allowed to lag for the right to break first?


Iron Harvest Review

Days Of Futures Past

HIGH Brilliant illustrations, solid writing, great music.

LOW Poor AI/pathfinding, uneven balance, large armies are awkward to control.

WTF It’s 2020 – why are we still putting stealth missions into RTS games?


Phoenix Point Review

The Forever War

HIGH Rich tactical gameplay, sharp writing, great tactical UI.

LOW Inconsistent pacing, numerous technical issues, simplistic AI.

WTF If alien captures are critical, why are non-lethal weapons so weak?


This Is Not A Review: Age Of Wonders – Planetfall – Revelations

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissmal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: the Revelations DLC for Age of Wonders: Planetfall, developed by Triumph Studios and published by Paradox Interactive.