Playing Dragon Age gave me a relatively frequent sense of déjà vu. Although the game portrays a number of different nations and societies, there are recurrent features that speak to underlying ideas about the psychology of its inhabitants. One such motif is the tendency for its denizens to solve their problems through segregation. At several levels, the people of the continent of Thedas like to resolve issues by pushing problematic groups into isolated areas and pretending, as much as possible, that they no longer exist.
Author: Sparky Clarkson
Cursed Mountain Second Opinion
Touch The Void
HIGH The moody and atmospheric section in the ice caves, featuring a perfect use of the Wii remote.
LOW The meditation sequences, which feature a painfully imperfect use of the Wii remote.
WTF Am I seriously smashing pots for loot at the top of a mountain?
Muramasa: The Demon Blade Second Opinion
The Blunted Blade
HIGH Gloriously detailed artwork.
LOW Repetitive, simplistic combat.
WTF To access the hot springs, just ask a bath monkey.
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