Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z. The subject of this installment: Dead Ink, developed and published by Offwidth Games.
Author: Mike Suskie
Elden Ring Review
Elden Ring Review-In-Progress
Suskie’s Actual Top Ten Of 2021

2021 was a year that broke our brains just a little bit. You don’t need me to tell you that, and I’ve already spoken about this elsewhere anyway. I finished fewer games this year than any other year in recent memory. As a critic, I’ve generally believed that I should at least make a valiant effort to complete a game before judging it – the more of a work you’ve seen, the more informed your reaction to it will be.
Suskie’s Fake Top Ten Of 2021

If you’re a frequent and longtime reader of GameCritics, you may have noticed that my output has dried up significantly over the past year. Take a look outside and I don’t think you can blame me. While the hope for a better tomorrow was what kept me running (albeit mostly on fumes) in 2020, that better tomorrow never came, leading to a 2021 in which energy-sapping depression seeped into every aspect of my day-to-day life, right down to my gaming habits. Up became down, hot became cold, and I got way into an MMO for the first time in my life while stuff that would have grabbed me under normal circumstances failed to gain any traction.
Recent Comments