Two of the most acclaimed of this whole bunch are Crysis and Call of Duty 4. Both were hotly anticipated and both have been well-received by gamers. But I thought that these two games are an interesting contrast – both are first-person shooters, but represent two sharply contrasting design philosophies.
Author: Mike Doolittle
You can hear the cries of doom and gloom miles away: PC gaming is dying, dead, on the way out, yesterday's news, whatever. But is it really? Because when I look at PC gaming, I see not only a growing market, but a place that is still the premier platform for videogames.
Considering that Power Struggle is part of the retail Crysis package, it's a surprisingly robust game that would hold its own just fine as a standalone multiplayer package.
The Crysis demo has been created a real stir in the PC gaming community. Most of it is for good reasons—it's a great-looking game, and the gameplay is very well done. But there have been some issues that bring to light a lot of the marketing ballyhoo that Crytek has been spouting, and unless things change pretty dramatically with the final product, a lot of people will be calling b.s.
Half-Life 2 was for me a little bit of a letdown. It was an epic game of grand scope with superlative storytelling, and I did think it was one of the best first-person shooters I'd ever played. But I couldn't help but be a bit bothered by the game's stubborn adherence to rather dated genre clichés-one man carrying a small arsenal, breaking open crates to find bullets and medicine, and the contrived placement of various weapons, exploding barrels, and magical crates of infinite ammo.
The Crysis single-player demo is finally upon us, and with the game just weeks away we're finally starting to see what nearly two years of hype is leading up to.
I couldn't help but notice that with the release of Orange Box, critics have been going pretty easy on Half-Life 2: Episode 2. According to MetaCritic, it's averaging a 91%, which is pretty darn exceptional. But it's not the score that bugs me.
This fall is looking like it's going to be one of the best seasons for gaming since…. well, since ever. There are a lot of big sequels on their way as well as some hotly anticipated new IPs that have everyone talking. The demos for these games have begun trickling out, and I've gotten my hands on a number of them to get an idea of where my money is going to be spent this fall.
At one time or another, most of us have experienced some frustration with our PCs. Programs might seem to inexplicably freeze, crash, or simply perform poorly. How do we make Windows run as quickly and trouble-free as possible? How do we get the best performance from our games and other applications? Most importantly, how do we do all that without a Ph.D in computer science?