The debate surrounding the notion of a lower difficulty setting in From Software’s latest game, Sekiro: Shadows Die Twice, has reminded me of another exceptionally difficult ninja game and how it handled a lower difficulty setting — Ninja Gaiden.
Author: Jarrod Johnston
Two Flat Tires
HIGH Traversing the Oregon wilderness on a rad hog.
LOW Dreadful technical issues and boring level design
WTF Seriously, why does my motorcycle get 1 MPG?
Celebrating 40 Years…With The Ten Dull Ones!
HIGH Crystalis is an underappreciated gem preserved elegantly.
LOW The NES version Of Athena.
WTF The lyrics from the song in Psycho Soldier.
Insert Generic Objection! Related Pun Here
HIGH Still one of the finest (and best translated) stories in games.
LOW The second entry isn’t as consistently awesome as the others.
WTF Still no love for Edgeworth’s spinoff, huh Capcom?
At any point in a young adult’s life, ‘escape’ probably crosses their mind after a rough day at the office (or a rough one in the kitchen, as work tends to elude recent college grads). The pull for adventure is strong, especially when a glance at your Facebook wall features some long-lost acquaintance posting pictures of their recent trip to Amsterdam or wherever they were sent for their graduation gift — lucky bastards.